The new Xbox One home console from Microsoft is designed to increase the hardware power that developers and players can use and updates... The purpose of this video is to demonstrate a basic installation of Kali Linux from Offensive Security in a new Virtual Machine guest... | This DVD5 ISO image file contains the security updates for Windows released on Windows Update on May 14, 2013. The image does not... A standards organization has created a boot environment for tablets and PCs that could potentially run a 64-bit version of Windows RT. |
A standards organization has created a boot environment for tablets and PCs that could potentially run a 64-bit version of Windows RT. In this video we will install VMware vSphere vCenter Server 5.1.0b using the Simple Install method on Windows Server 2003 R2 X64 SP2 | Big thank you to all who've sent in Imogen plugins, they're excellent, Keep em' coming folks! This tutorial we'll look at some of the... In this tute we'll look at coding a C++ algorithm to negate a 128bpp image. This will be a benchmark to beat for the ASM versions we'll... |
The purpose of this video is to demonstrate a basic installation of Kali Linux from Offensive Security in a new Virtual Machine guest... Today, I had to install the Java plugin for 64bit Firefox on CentOS 6.4. The procedure wasn’t too bad, but it wasn’t exactly... | In this tute we'll get to coding some little ASM algorithms. First we have to look at how parameters will be passed from C++.
Today we'll look at integer data types, bits, bytes, words and all that. We'll also look at the general purpose register set. I didn't... |
Friday, 14 May 2010 16:17
Players have great expectations concerning 64-bit games. Following the release of the 64-bit version of Windows XP, some 64-bit games were produced. Since then, however, there is silence. Or is there?
64-bit information technology has a promising future on the game market, too. It seems quite probable that the release of Vista will result in an increased tempo in this field, too, as the 64-bit version will appear simultaneously with the 32-bit one.
The computer game market is an important field, in itself as well as in its effects. At present, and probably for one or two years to come, it is difficult to convince a company manager to replace the existing information technologies with a 64-bit system. On the other hand, his son will probably succeed much more easily in replacing his home computer. All that is needed for this is that software producers make improvements in this field as well. At first sight, this does not seem to be a difficult task: the 64-bit source code must be run on the 64-bit software development kit, and the 64-bit game is available right away, provided that the given development kit has a 64-bit version, too. Needless to say, this is not at all that easy. Even if all requirements are met and the “development” of 64-bit games can indeed be achieved in this way, it is still not certain that it will be done. Consider the fact that the 64-bit game is in this case a new, different software which lives an independent life once released, it needs independent product support. According to the rationalistic approach, therefore, this solution may not pay off, given the present position of 64-bit systems. Business interest is above the several other considerations, and at present it may be worth exploiting the 32-bit market as fully as possible. Another important factor to consider is the position of 64-bit driver programs and other accessory software. From a certain perspective, the situation is very favourable in this field; from a slightly different perspective, however, it is just the opposite.

Following this brief introduction, please see the current list of genuine (native) 64-bit games running under 64-bit Windows XP:
64-bit game programs on the site of AMD64, comparison with the 32-bit versions, demos and screen videos, and system requirements:
...

